Acting opposite of you is a Shadowy Figure attempting to corrupt the stories of Middle-earth. In the game, a new Ring of Power emerges that allows you to peer through time and influence the timelines. Where The Lord of the Rings: Heroes of Middle-earth differs from Galaxy of Heroes is in its attempt to tell a narrative. It’s also a game that hues closely to the grindy and more annoying aspects of the genre, including the overabundance of requirements to level up your characters, stingy drop rates, slow recharge times and an intense focus on microtransactions. The gameplay has elements of depth with characters providing bonuses to those they synergize with, though there’s no barriers to building a team you want. You’ll collect shards to unlock characters, battle through campaigns and level up said characters. The Lord of the Rings: Heroes of Middle-earth is almost a near replica of Capital Games’ other GACHA RPG, Star Wars: Galaxy of Heroes. We went hands-on with the game early on iOS, and it’s pretty much what one would expect from this type of game. That’s because The Lord of the Rings: Heroes of Middle-earth isn’t a console and PC game: it’s a mobile GACHA RPG. EA’s grand return to Middle-earth is here, but not in a way you’d expect. More than a decade later, EA and Middle-earth Enterprises have partnered again, allowing developer Capital Games to create a new game based on the books. ![]() acquiring the rights shortly after the release of The Lord of the Rings: Conquest in 2009. Sadly, the partnership was not to last with Warner Bros. The Return of the King, The Battle for Middle-earth, and The Third Age are just some of the gems to come out of the publisher. ![]() EA’s ownership of The Lord of the Rings films and eventually book licenses in the early 2000s paved the way for a series of classic games.
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